![]() ![]() ![]() Other souls surround him, with dismembered limbs and blood-stained clothes and they are incapable of forming an orderly queue to get their forms filled in. It’s no Miltonian pandemonium for him, “the afterlife is a tax office and everyone wants their rebate”. But no: he really is dead, and seemingly locked in an underworld. I cannot recommend it enough if you’d like to stare into the void and feel it hungrily stare back.He thinks he has swallowed “silly pills” given to him by a friend and is hallucinating. You will be instantly sucked into its world and repulsed by the horrors it hides. Moons of Madness is the best horror game of 2020. There just aren’t a lot of games that look and feel as real as this while still adhering to a high quality of actual play. The Martian landscape is breathtaking and the internal environments are haunting. On top of everything else, the game is gorgeous. You just never knew when the thing was creeping up on you. I never was able to figure out if it could sneak up on you when you’re reading notes left in the environment, but it added a sense of panic to the game I could still feel hours after putting it down. The one that really unnerved me, though, was a kind of rock snake that only retreats when you stare at it. The witch figure is truly terrifying, as are the space suit zombies. It’s been a while since I had nightmares about a video game, but this one gave them to me. I actually felt like a space mechanic doing my rounds until the horror begins. Unlike a lot of titles, it never feels contrived or obligatory here. There’s something really beautiful about its obsessive attention to your character’s ability to adjust solar arrays or solve fuse puzzles. ![]() Your player has to carefully monitor the environment or die (I forgot to properly adjust an air lock and ended up a corpse), and the puzzle elements are surprisingly deep despite their seeming simplicity. Navigating the station and even the surrealist settings feels very real. ![]() A lot of titles sacrifice fine tuning their core mechanics in the name of gore and style, but Moons of Madness has really gone the extra mile. What truly sets Moons of Madness apart from a dozen other Amnesia clones is the loving detail put into the gameplay. Then things get truly weird as you discover what appears to be a rotting Victorian mansion filled with empty-but-animated space suits in a cave under the communications array. You encounter bizarre plant monstrosities that hunt you through the station. The members of the research station have all been having dreams about a witch figure who hunts them. It’s incredible just how quickly the games moves into, well, madness. Though not overtly drawing from the Lovecraft mythos, the tentacle marks of the Old Ones are felt everywhere. What starts off as a walking sim in the vein of Firewatch quickly turns into a parade of cosmic horror. The game focuses on a technician aboard a super secret scientific research project on Mars. None of them are as good as Moons of Madness, now out on PS4 and Xbox One. Lovecraft has been going through a renaissance in video games lately thanks to titles like Call of Cthulhu and The Sinking City. ![]()
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